<html>
   <head>
      <title>RunUO Documentation - Class Overview - MahjongPacketHandlers</title>
   </head>
   <body bgcolor="white" style="font-family: Courier New" text="#000000" link="#000000" vlink="#000000" alink="#808080">
      <h4><a href="../namespaces/Server.Engines.Mahjong.html">Back to Server.Engines.Mahjong</a></h4>
      <h2>MahjongPacketHandlers</h2>
      (<font color="blue">static</font>) <font color="blue">void</font> AssignDealer( <!-- DBG-0 --><a href="MahjongGame.html">MahjongGame</a> game, <!-- DBG-0 --><a href="NetState.html">NetState</a> state, <!-- DBG-0 --><a href="PacketReader.html">PacketReader</a> pvSrc )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> BuildWalls( <!-- DBG-0 --><a href="MahjongGame.html">MahjongGame</a> game, <!-- DBG-0 --><a href="NetState.html">NetState</a> state, <!-- DBG-0 --><a href="PacketReader.html">PacketReader</a> pvSrc )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> ChangeOption( <!-- DBG-0 --><a href="MahjongGame.html">MahjongGame</a> game, <!-- DBG-0 --><a href="NetState.html">NetState</a> state, <!-- DBG-0 --><a href="PacketReader.html">PacketReader</a> pvSrc )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> ExitGame( <!-- DBG-0 --><a href="MahjongGame.html">MahjongGame</a> game, <!-- DBG-0 --><a href="NetState.html">NetState</a> state, <!-- DBG-0 --><a href="PacketReader.html">PacketReader</a> pvSrc )<br>
      (<font color="blue">static</font>) <!-- DBG-0 --><a href="MahjongPieceDirection.html">MahjongPieceDirection</a> GetDirection( <font color="blue">int</font> value )<br>
      (<font color="blue">static</font>) <!-- DBG-0 --><a href="OnMahjongPacketReceive.html">OnMahjongPacketReceive</a> GetSubCommandDelegate( <font color="blue">int</font> cmd )<br>
      (<font color="blue">static</font>) <!-- DBG-0 --><a href="MahjongWind.html">MahjongWind</a> GetWind( <font color="blue">int</font> value )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> GivePoints( <!-- DBG-0 --><a href="MahjongGame.html">MahjongGame</a> game, <!-- DBG-0 --><a href="NetState.html">NetState</a> state, <!-- DBG-0 --><a href="PacketReader.html">PacketReader</a> pvSrc )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> Initialize()<br>
      (<font color="blue">static</font>) <font color="blue">void</font> MoveDealerIndicator( <!-- DBG-0 --><a href="MahjongGame.html">MahjongGame</a> game, <!-- DBG-0 --><a href="NetState.html">NetState</a> state, <!-- DBG-0 --><a href="PacketReader.html">PacketReader</a> pvSrc )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> MoveTile( <!-- DBG-0 --><a href="MahjongGame.html">MahjongGame</a> game, <!-- DBG-0 --><a href="NetState.html">NetState</a> state, <!-- DBG-0 --><a href="PacketReader.html">PacketReader</a> pvSrc )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> MoveWallBreakIndicator( <!-- DBG-0 --><a href="MahjongGame.html">MahjongGame</a> game, <!-- DBG-0 --><a href="NetState.html">NetState</a> state, <!-- DBG-0 --><a href="PacketReader.html">PacketReader</a> pvSrc )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> OnPacket( <!-- DBG-0 --><a href="NetState.html">NetState</a> state, <!-- DBG-0 --><a href="PacketReader.html">PacketReader</a> pvSrc )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> OpenSeat( <!-- DBG-0 --><a href="MahjongGame.html">MahjongGame</a> game, <!-- DBG-0 --><a href="NetState.html">NetState</a> state, <!-- DBG-0 --><a href="PacketReader.html">PacketReader</a> pvSrc )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> RegisterSubCommand( <font color="blue">int</font> subCmd, <!-- DBG-0 --><a href="OnMahjongPacketReceive.html">OnMahjongPacketReceive</a> onReceive )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> ResetScores( <!-- DBG-0 --><a href="MahjongGame.html">MahjongGame</a> game, <!-- DBG-0 --><a href="NetState.html">NetState</a> state, <!-- DBG-0 --><a href="PacketReader.html">PacketReader</a> pvSrc )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> RollDice( <!-- DBG-0 --><a href="MahjongGame.html">MahjongGame</a> game, <!-- DBG-0 --><a href="NetState.html">NetState</a> state, <!-- DBG-0 --><a href="PacketReader.html">PacketReader</a> pvSrc )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> TogglePublicHand( <!-- DBG-0 --><a href="MahjongGame.html">MahjongGame</a> game, <!-- DBG-0 --><a href="NetState.html">NetState</a> state, <!-- DBG-0 --><a href="PacketReader.html">PacketReader</a> pvSrc )<br>
      (<font color="blue">ctor</font>) MahjongPacketHandlers()<br>
   </body>
</html>
